Salmanas Design

Fremde Gewässer

Published
Februar 2022
Duration
1 Semester

Medium

Point-and-Click-Adventure
Tools
Blender, Unity

Table of content

A New Home

“Fremde Gewässer” (eng. Stranger Waters) was created as part of a team project with Lea Schroth and Elisa Hock as part of “PlayingStories”.

The game is an underwater point-and-click adventure game in which Phan, the protagonist, moves from the surface to the deep sea as a contract worker. Once there, she is confronted with the monotonous work and peculiarities of the deep sea. She pursues the goal of supporting her family on the surface financially and finding her way in this unfamiliar world.
With this game, we wanted to create a new approach to the complex topic of contract workers in the DDR (German Democratic Republic). In a playful and positive way, this journey of discovery draws parallels to the way of life of the Vietnamese contract workers in the DDR.

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Info / Credits
Published
Februar 2022
Duration
1 Semester

Medium

Point-and-Click-Adventure
Tools
Blender, Unity

Credits

Guide: Prof. Jonas Hansen, Burg Giebichenstein Kunsthochschule Halle

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Info / Credits

Guide: Prof. Jonas Hansen, Burg Giebichenstein Kunsthochschule Halle
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Wilhelm Lehmann
© salmanas design

Fremde Gewässer

Wilhelm Lehmann