Salmanas Design

NoNames

Great projects deserve great publicity As part of an event collective from Halle, I design social media friendly content, such as animated posters and timetable graphics.

Butterfly AR

Bringing a castle garden back to life! “Butterly AR” is based on the idea of breathing lust and life back into an abandoned place through virtual reality. With the help of AR (Augmented Reality), it is made possible to reveal hidden beauties and new possibilities for the subsequent use of the castle without any architectural […]

Rooms

Surreal Places As part of an event concept, ROOMS invites visitors to immerse themselves in whimsical rooms that merge into one another. ROOMS is an animation study in which all movement is created using random noise (noise textures). The objects act independently within the framework of predefined parameters, with the aim of lending the scene […]

Fremde Gewässer

A New Home “Fremde Gewässer” (eng. Stranger Waters) was created as part of a team project with Lea Schroth and Elisa Hock as part of “PlayingStories”. The game is an underwater point-and-click adventure game in which Phan, the protagonist, moves from the surface to the deep sea as a contract worker. Once there, she is […]

Alien Jam

Hunt for strange products Go shopping for your pancakes in this foreign world! Strange products are stored on the shelves, but you will find the right ingredients. Or not, come find out! About The concept is based on the stories of former DDR immigrant workers, who often confused products in the unfamiliar German supermarkets. The […]

støtte

Touch to Grow støtte (Danish) means to give strength and support. The application starts with a dark seed, which thrives and changes its shape through touch alone. This shape, composed of many thousands of particles, is subject to a strict order in the form of simple geometry. støtte as a projection in the context of […]

Cell Defense

The Body’s Protectors “Cell Defense” is an app prototype that playfully explores the body’s natural immune defence system. To counteract inflammation, the player places the body’s own cells on the adjacent tissue in order to recognise and neutralise pathogens. The game principle is based on tower defence games: As the game progresses, the number and […]

Logos & Icons

Final Graphics Feldsalat Effektiv Kollektiv Time Expanse Nonames Process Graphics In Action

The Circle

Fancy Heading “Cell Defense” is an app prototype that playfully explores the body’s natural immune defence system. To counteract inflammation, the player places the body’s own cells on the adjacent tissue in order to recognise and neutralise pathogens. The game principle is based on tower defence games:.

Wilhelm Lehmann
© salmanas design

Wilhelm Lehmann